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Kaboom! (video game)
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Kaboom! (video game) : ウィキペディア英語版
Kaboom! (video game)

''Kaboom!'' is an Activision published in 1981 for Atari 2600 that was designed by Larry Kaplan. It was well-received and successful commercially, selling over one million cartridges by 1983.
''Kaboom!'' is an unauthorized adaptation of the 1978 Atari coin-op ''Avalanche''.〔http://www.digitpress.com/library/interviews/interview_larry_kaplan.html〕 The gameplay of both games is fundamentally the same, but ''Kaboom!'' was re-themed to be about a mad bomber instead of falling rocks. As an ex-Atari programmer, Larry Kaplan, originally wanted to port Avalanche to the Atari 2600. In Avalanche all the boulders are lined up at the top which is difficult to accomplish on the 2600, hence the shift to the Mad Bomber. David Crane coded the overlaid sprites for the Mad Bomber.
== Gameplay ==

Gameplay in ''Kaboom!'' consists of using a paddle controller to catch bombs dropped by the "Mad Bomber" with a set of three buckets. Points are scored for every bomb caught, extra buckets (maximum of three) are awarded at every 1,000 points, and one bucket is lost every time a bomb is missed. As the game progresses, the "Mad Bomber" traverses the top of the screen much more erratically, dropping bombs at increasingly higher speeds, making each of the seven higher levels more difficult.

When ''Kaboom!'' was originally sold, anyone who scored above 3,000 points could send Activision a picture of his or her television screen to receive membership in the Activision Bucket Brigade and a Bucket Brigade patch.
While the "Mad Bomber" is dropping bombs, he has an unhappy face. If the player misses and a bomb is dropped, he smiles while the bombs on the screen explode. The game manual mentions that something "special" will happen after 10,000 points. When the player reaches that score threshold, the "Mad Bomber"'s face appears surprised/upset, even if the player drops a bomb.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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